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Blood & Truth UI UX In-Game Capture

Blood & Truth UI UX In-Game Capture
Taking on the challenge of designing for 3D space, our talented team worked hard to create UI/UX that encapsulated the character of Ryan Marks. This reel of in-game capture shows how our designs were translated into the game engine.
Blood & Truth UI UX In-Game Capture
Published:

Blood & Truth UI UX In-Game Capture

Published: